.渲染三角形HGE:Gfx_RenderTriple函数Renders a triple.渲染三角形。void Gfx_RenderTriple(const hgeTriple *triple);Parameters参数triplePointertoa hgeTriplestructure,describingthetriple to be rendered.指向 hgeTriple构造,描述需要渲染的三角形。Remarks注释Gfx_RenderTriple function must be called between the Gfx_BeginScene and Gfx_EndScene calls.Gfx_RenderTriple函数必须在 Gfx_BeginScene 和Gfx_BeginScene 之间调用。Triple is the basic HGE graphic primitive. See