忙翻译下内容大约250个汉字.DOC

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1、忙翻译下内容(大约 250 个汉字)火车票自动售票机系统交互设计摘要:我国铁路已经进入高速发展阶段,窗口式售票形式已经不能快节奏的生活节奏,火车票自动售票系统应运而生。火车票自动售票机作为一个新兴产品其人机交互的友好性、实用性以及功能的完整性都有待进一步的考虑。文本通过逐步分析自动售票机人机交互系统的各个组件,在通过实地调研得出火车票自动售票机人机交互设计的基本原则和方法。以用户为导向,提出了现有自动售票机的不足,以及用户对未来自动售票机的需求,建立了改进原有自动售票机的设计方向,最后提出了一个人机交互设计的改进方案,试图为现有自动售票机交互设计的发展方向提供一定的参考。关键字 火车票自动售票

2、机 人机交互 交互系统 界面设计A design of automatic ticket vending machinesThe railways in china have entered a stage of rapid development. Window-type form of ticket is no longer adapted to fast-paced rhythm of life. In this context, train ticket vending system came into being. As a new product, the friendliness

3、 between users and machines, practicality and functional integrity of the train automatic ticket vending machines should be paid further consideration. By analyzing the various components and researching the basic principles and methods of the train automatic ticket vending machines step by step, we

4、 found some insufficient and established a new design of train automatic ticket vending machines on the basis of the existing systems. At last, we put forward an improvement program of human-computer interaction design to provide a reference for the development of human-computer interaction design.文

5、献翻译(毕业要求翻译 1W 英文字符,我用 google 翻译的请帮我修改啊)DOGeye: Controlling your home with eye interaction Dario Bonino , Emiliano Castellina , Fulvio Corno , Luigi De Russis , Politecnico di Torino, Dipartimento di Automatica ed Informatica, Corso Duca degli Abruzzi 24, 10129 Torino, Italy Received 29 October 2010.

6、 Revised 15 April 2011. Accepted 15 June 2011. Available online 23 June 2011. http:/dx.doi.org/10.1016/j.intcom.2011.06.0DOG 眼镜:使用眼镜的交互系统控制你的家达里奥 博尼诺,埃米利亚诺 卡斯泰利纳富尔维奥练 可诺尔,路易吉德 DI 都灵,都灵理工 Dipartimento 迪自动化版的 Informatica,科尔索 Duca 酒店degli,10129 Torino,意大利,阿布鲁佐242010 年 10 月 29 日。于 2011 年 4 月 15日得到许可。 20

7、11 年 6 月 15 日。在2011 年 6 月 23 日允许在网络上发布。http:/dx.doi.org/10.1016/j.intcom.2011.06.002,如何来引用或链接使用分类号在 SCOPUS 引用(0)权限和重印_02, How to Cite or Link Using DOI Cited by in Scopus (0) Permissions Smart homes; Domotics; Usability; User interface; User study1. Introduction亮点让行动不便的人与其智能家庭自主交流。报告的中心思想是为实现一个用眼睛跟中

8、内部控制的应用。多式联运眼界面的设计与开发。 通过用户研究,对拟议接口进行定性和定量分析。关键词家庭中交互设计 ;智能家园;家庭自动化 ;可用性;用户界面;用户研究In the last 5 years, (smart) home automation gained a new momentum, thanks to an increased availability of commercial solutions and to steadly reducing costs. The evergreen appeal of automated, intelligent homes togeth

9、er with a raising technology maturity has fostered new research challenges and opportunities in the field of “intelligent” or “smart” environments. According to the Mark Weiser definition, a Smart Home system, that in this paper we decline as domotic or environmental control system, is “a physical w

10、orld that is richly and invisibly interwoven with sensors, actuators, displays and computational elements, embedded seamlessly in the everyday object of our lives, and connected through a continuous network” (Weiser, 1999), providing ways for controlling, interacting and monitoring the house. The id

11、ea behind this vision is that homes of tomorrow would be smart enough to control themselves, understand contexts in which they operate and _1 前言 随着商业解决方案的可用性增加以及成本的不断下降,家庭自动化在过去的 5 年里迅猛发展。对自动化、智能家居以及技术成熟度不断提高的迭声呼吁,使得 “智能”或“智能 ”环境领域出现了新的挑战和机会。据马克韦泽的定义,本文中的智能家居系统,作为内部的或环境控制系统, 是一个“由丰富、无形的传感器,执行器,显示器和计

12、算元素交织在一起的物理世界,通过持续的网络,紧密的渗透到我们的日常生活当中”(韦泽,1999 年) ,通过各种方式控制、连接、监测着这个智能家居。这一设想背后的想法是,未来的智能perform suitable actions under inhabitants supervision (Bierhoff et al., 2007). Although smart and autonomous homes might raise controversial opinions on how smart are they or should they be, currently available

13、 commercial solutions can start playing a relevant role as enabling technology for improving the care of the elderly ( Berlo, 2002 and Zhang et al., 2009) and of people with disabilities (Chikhaoui and Pigot, 2010 and Chan et al., 2009), reducing their daily workload in the house, and enabling them

14、to live more autonomously and with a better quality of life. Even if such systems are far from cutting-edge research solutions, they are still really complex to master since they handle and coordinate several devices and appliances with different functionalities and with different control granularit

15、ies.In particular, among other disabilities, people 家居系统足够灵活来控制自己,在操作和执行居民的监督时能够理解背景意图做出适当动作(比埃尔霍夫等,2007) 。尽管智能和自主的家居的灵活度可能会受到热议,但是现有的商业解决方案可以为老年护理及残疾人护理系统的改进技术发挥相应作用(Berlo,2002和张等技术的相关作用,2009)和人与残疾人(Chikhaoui 和的 Pigot, 2010和陈等,2009) ,在智能家居里来减少他们的日常工作强度,使它们能够更加自主的获得优质生活质量。尽管这样,该还算不上尖端研究解决方案,因为他们仍然很复

16、杂,需要掌握处理和协调不同设备和用具的功能和控制粒度。who have severely impaired motor abilities can take great advantages from eye tracking systems to control their homes, since they generally retain normal control of their eyes, that become therefore their preferential stream of interaction (Hornof and Cavender, 2005). Eye

17、tracking can transforms such a limited ability into both a communication channel and an interaction medium, opening possibilities for computer-based communication and control solutions (Donegan et al., 2005). Even if eye tracking is often used for registering eye movements in usability studies, it c

18、an be successfully exploited as alternative input modality to control user interfaces. Home automation can then bridge the gap between software and tangible objects, enabling people with motor disabilities to effectively and physically engage with their surroundings (Andrich et al., 2006). Several h

19、ouse control interfaces have been proposed in the literature, i.e., applications to allows users to control 其他残疾人之间,尤其是那些运动能力严重受损的人,可以通过借助眼动追踪系统的巨大优势来控制自己的智能家居,因为他们一般都能够正常控制自己的眼睛来实现互动流(Hornof和 Cavender 2005 年) 。眼跟踪可以将如此有限的运动能力导入到一个沟通渠道和互动媒体,使基于计算机的通信和控制成为可能(甘等人,2005 年) 。尽管眼跟踪,通常在研究眼球运动可用性中用作记录眼球运动的,

20、它也成功地被应用到作为替代的输入方式来控制用户界面。智能家居可以弥合家庭自动化软件和有形物体之间的障碍,使肢体残疾的人可以有效地和周围环境作用(Andrich 等,2006) 。相关论文已经提出,已有一些内部控different types of devices in their homes, to handle triggered alarms, etc. Such interfaces, either based on conventional unimodal (Koskela and Vnnen-Vainio-Mattila, 2004) or multimodal interacti

21、ons (Weingarten et al., 2010) (e.g., mouse, remote controller, etc.), are too often uncomfortable and/or useless for people with severe impaired motor abilities, and only few of them have been specifically designed and developed to be controlled with eye movements.In 2004, applications based on gaze

22、 interaction have been analyzed by a European Network of Excellence, named COGAIN (Communication by Gaze Interaction)2, to evaluate the state-of-the-art and to identify potential weaknesses and future developments. According to the report “D2.4 A survey of Existing de facto Standards and Systems of

23、Environmental Control” (Bates et al., 2006), the COGAIN 制接口、应用程序来使用户操作不同程序的智能家园,处理触发报警等问题。这些接口,无论是基于传统的单峰(Koskela 和 VnnenVainio-马蒂拉,2004)或多式联运的相互作用(万家顿等人,2010) (例如,鼠标,遥控器等) ,对于那些严重缺乏自主运动能力的人,舒适感过差或无用,很少是通过眼球运动控制来设计和研发的。2004 年欧洲著名 COGAIN(凝视相互作用通信)曾对目光互动的应用程序做出分析,对国家政策、潜在薄弱环节、未来发展状况做出评估。“根据报告 D2.4 现有的

24、 ”事实上“的Network identified different problems in eye-based house control applications, such as the lack of advanced functionalities for controlling some appliances of the house, the absence of interoperability between different smart house systems or the difficulty to use an eye tracker for realizing

25、 some actions. In a subsequent report (Corno et al., 2007), COGAIN members proposed solutions to overcome the discovered problems. In particular, they proposed 21 guidelines to promote safety and accessibility in eye tracking based environmental control applications.This paper describes the design a

26、nd development of DOGeye, one of the first home control applications designed for gaze-based interaction and by explicitly accounting for the COGAIN guidelines. DOGeye is a multimodal eye-based application for home management and control, based on state-of-the-art technologies in both tracking and h

27、ome control. It enables people to control their domotic 标准和环境控制系统的调查” (Bates等人,2006 年)中,COGAIN 网络指出了眼睛内部控制应用存在的不同问题,如缺乏房子家电控制的先进功能,难以实现不同智能家居系统之间的相互操作性以及使用眼动仪的困难难度等。在随后的报告(Corno, 2007 年)中,COGAIN 成员提出了解决方案,以克服所发现的问题。尤其是,他们提出了 21 准则,以促进眼动追踪的环境控制应用的安全性和眼动追踪的可适用性。本文介绍了 DOGeye 的设计和开发,这是第一家以 COGAIN 准则设计和开发目光交流互动的控制应用。 DOGeye 是以目光交流为基础的对式联运家庭管理和控制系统,应用了国家跟踪和家居控制的先进技术。

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